Graphic Design, Referenced: A Visual Guide to the Language, Applications, and History of Graphic Design

Graphic Design, Referenced: A Visual Guide to the Language, Applications, and History of Graphic Design

Graphic Design, Referenced: A Visual Guide to the Language, Applications, and History of Graphic Design By Armin Vit, Bryony Gomez-Palacio
English | 2011 | ISBN: 1592537421 | 400 pages | PDF | 174 MB

Graphic Design, Referenced is a visual and informational guide to the most commonly referenced terms, historical moments, landmark projects, and influential practitioners in the field of graphic design. With more than 2,000 design projects illustrating more than 400 entries, it provides an intense overview of the varied elements that make up the graphic design profession through a unique set of chapters: "principles" defines the basic foundation of what constitutes graphic design; "knowledge" explores the most influential sources through which we learn about graphic design; "representatives" gathers the most prominent designers who have steered the course of graphic design in one way or another; and "practice" highlights some of the most iconic work produced that serve as examples of best practices and illustrate its potential lasting legacy.

Twilight: The Graphic Novel, Volume 1 (HC)

Twilight: The Graphic Novel, Volume 1 (HC)

Twilight: The Graphic Novel, Volume 1 (HC)
Stephenie Meyer & Young Kim | Yen Press | CBR | ISBN 0759529434 | Pub March 16 2010 | 213 Pages (Monochrome) | 90.22 MB

The graphic novel adaptation of Stephenie Meyer's , the first book in her four-volume and runaway bestseller , published by Yen Press and adapted and illustrated by Korean talent Young Kim. The adjective is appropriate since Ms. Kim's monochrome artwork are just about perfect for the subject matter. Anyhow, just as the original books became best sellers, and the movie adaptation of these books box office hits, also set printing records: it sold over 66,000 copies in its first week, the largest debut for a graphic novel in the US, according to publisher Yen Press. It has already broken the record for largest first printing for a graphic novel with 350,000 copies. Of course you can ask any American teenage girl on the street if she has read Twilight and it would be safe to say she has (although we would much rather have them read many other books with better topics). If you're in the US you can ask your girlfriend or wife about it and chances are she's read it, too. And if she has, maybe now's your chance to curl and cuddle up with her with a laptop or e-reader and read the graphic novel.

Graphic Design Solutions (Graphic Design Promotion) by Robin Landa (Repost)

Graphic Design Solutions (Graphic Design Promotion) by Robin Landa (Repost)

Graphic Design Solutions (Graphic Design Promotion) by Robin Landa (Repost)
Publisher: Wadsworth Publishing; 4 edition (January 26, 2010) | ISBN: 0495572810 | Pages: 480 | PDF | 42.07 MB

This best-selling text remains the most comprehensive how-to reference on graphic design and advertising for print and interactive media, intended to serve as a foundation for a graphic design and advertising design education. Theory and applications are stressed with an instructive approach. Known for its thorough treatment of theory and major graphic design applications, this text concentrates on the integration of design principles and elements, providing hundreds of meaningful examples of their interaction throughout.

Jeremy Aynsley, Century of Graphic Design, A: Graphic Design Pioneers of the 20th Century (Repost)

Jeremy Aynsley, Century of Graphic Design, A: Graphic Design Pioneers of the 20th Century (Repost)

Jeremy Aynsley, Century of Graphic Design, A: Graphic Design Pioneers of the 20th Century
ISBN: 1840003480 | edition 2001 | PDF | 260 pages | 51 mb

The twentieth century was a landmark era in graphic design, the art that combines words with graphic images on posters, book and magazine covers, record jackets, billboards, and other print advertising and publicity media. This visually magnificent and factually informative volume tells the story of graphic design, then gives separate illustrated thumbnail biographies of more than 100 of the most influential and internationally known designers of the past 100 years. From the century's early decades we find artists' profiles and reproductions from the studios of Peter Behrens, Alexander Rodchenko, the Bauhaus,…

U-X-L Graphic Novelists: Profiles of Cutting Edge Authors and Illustrators Edition 1. 3 Volume Set (Repost)

U-X-L Graphic Novelists: Profiles of Cutting Edge Authors and Illustrators Edition 1. 3 Volume Set (Repost)

U-X-L Graphic Novelists: Profiles of Cutting Edge Authors and Illustrators Edition 1. 3 Volume Set
Publisher: U·X·L | ISBN: 1414404409 | edition 2006 | PDF | 634 pages | 35,5 mb

Grade 6 Up—Following the recent boom in the graphic-novel industry, and the growing acceptance of the genre in schools, this excellent work is the next logical step in reference publishing. Focusing on 75 authors and artists, it provides a solid resource for research, emphasizing influential masters of the field and those who create graphic novels primarily for youth. While not comprehensive, the essays feature a variety of creators, including a number of popular manga artists. Most include a photograph, biographical information, a sidebar listing the subject's best-known works, and a short bibliography of books, periodicals, and Web sites. Entries are written in a straightforward, lively voice that students will enjoy for both research and personal reading. The work downplays the adult materials by individual creators and is clear when materials mentioned are controversial. Also included are a short history of graphic novels, an essay on manga, and an annotated list of graphic-novel publishers

Graphic Design: Beginner's Graphic Design Guide to Photoshop

Graphic Design: Beginner's Graphic Design Guide to Photoshop

Graphic Design: Beginner's Graphic Design Guide to Photoshop
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 412 MB
Genre: eLearning | Language: English

Learn Graphic Design: Start Your Graphic Design Career Will Teach Everything You Need To Know One Design in Photoshop

Graphic Design for Beginners Part 2 - Learn and Apply Graphic Design Principles, Continued

Graphic Design for Beginners Part 2 - Learn and Apply Graphic Design Principles, Continued

Graphic Design for Beginners Part 2 - Learn and Apply Graphic Design Principles, Continued
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 44M | 534 MB
Genre: eLearning | Language: English

Contemporary Sport Management

Contemporary Sport Management

Contemporary Sport Management by Janet B. Parks
English | Jan 1, 2003 | ISBN: 0736042431 | 435 Pages | PDF | 67 MB

This text is aimed at students studying sport management, exercise, fitness management and athletic training. It should teach aspiring sport managers about this rapidly expanding field, enabling them to define sport management and discuss the scope of opportunities the sport industry presents. Thorough discussions on the major challenges confronting various segments of the industry are put in the historical context against psychological, sociological and philosophical foundations of sport.

Sport Taping Basics with David Perrin

Sport Taping Basics with David Perrin

Sport Taping Basics with David Perrin
DVD5 | VIDEO_TS | English | 720 x 480 | MPEG2 ~3893 kbps | 29.970 fps
AC-3 ~192 Kbps | 48.0 KHz | 2 channels | ~1 hour | 2.29 GB
Genre: eLearning Video / Health, Sport, Rehabilitation

Watch Sport Taping Basics DVD and have a hall-of-fame athletic trainer conduct a taping workshop just for you. As the perfect complement to the popular text Athletic Taping and Bracing, Second Edition, the DVD provides a simple, straightforward tutorial on using tape to help prevent injuries and to rehabilitate injured athletes. Taping expert David Perrin, PhD, ATC, first demonstrates 22 specific procedures by showing the entire, uninterrupted process of taping the body part. The taping procedure is then shown again to highlight the key steps of the procedure, and includes close-ups and correct positioning of the athletic trainer and athlete, making the demonstrations easy for the viewer to follow. Perrin also demonstrates how to properly cut, tear, and remove tape.

Sexual Abuse in Youth Sport : A Sociocultural Analysis

Sexual Abuse in Youth Sport : A Sociocultural Analysis

Sexual Abuse in Youth Sport : A Sociocultural Analysis
by Michael J. Hartill
English | 2017 | ISBN: 1138848506 | 235 Pages | True PDF | 4.82 MB

Based on life-history interviews with male and female ‘survivors' of child sexual abuse in sport, this text offers a deeper appreciation for the experiences of those who are sexually victimized within sports and school-sport settings.

Gender Testing in Sport : Ethics, Cases and Controversies

Gender Testing in Sport : Ethics, Cases and Controversies

Gender Testing in Sport : Ethics, Cases and Controversies
by Sandy Montanola and Aurelie Olivesi
English | 2016 | ISBN: 1138852910 | 211 Pages | True PDF | 2.32 MB

Gender Testing in Sport is fascinating and important reading for anybody with an interest in sport studies, gender studies or biomedical ethics.

Computer Graphic Artist

Computer Graphic Artist

Computer Graphic Artist
Edward Rodriguez | 163 Pages | Netlibrary Inc | 2008-11-01 | ISBN: 978 8189940423 | PDF | 1.2 mb

Graphic design is a form of communication using text and/or images to present information. The art of graphic design embraces a range of mental skills and crafts including typography, image development and page layout. Graphic design is applied in communication design and fine art. Like many forms of communication, graphic design often refers to both the process (designing) by which the communication is created, and the products (designs) such as creative solutions, imagery and multimedia compositions. The designs are applied to static media as well as electronic media, not always in the completed form. In commercial art, client edits, technical preparation and mass production are usually required, but usually not considered to be within the scope of graphic design.

Crimeland (Graphic Novel)

Crimeland (Graphic Novel)

Crimeland (Graphic Novel)
Felipe Ferreira, Ivan Brandon, Rafael Albuquerque | Image Comics | ISBN 1582408475 | Aug 8 2007 | 100 Pages (c2c) | 73.08 MB

American comics readers have just started to notice the art of Rafael Albuquerque, but he's been working on comics in other countries for awhile. Before for DC Comics or any of his work for Boom! Studios on titles like and (the first issue now available for free from Boom!), the Brazilian artist had done work not only in his own country, but quite a bit for AK Comics, the company that publishes comics for the Middle East. One of those past works--one that Albuquerque calls his favorite--was released for American audiences by Image Comics: . It is a 96-page graphic novel about a street-level crime war in the fictional city of La Rambla. Previously titled "Rumble in La Rambla," the book is optimized for the graphic novel format and has become what the creators are calling the "director's cut" of the original series. Created the first time around by writer Felipe Ferreira with Albuquerque on art, the comic was reworded for American release by Ivan Brandon. Great, gritty artwork on a gritty graphic novel.

Graphic Design School: The Principles and Practice of Graphic Design (repost)

Graphic Design School: The Principles and Practice of Graphic Design (repost)

Graphic Design School: The Principles and Practice of Graphic Design by David Dabner, Sandra Stewart and Eric Zempol
English | 2013 | PDF | ISBN: 1118134419 | 210 pages | 104 Mb

Graphic Design School allows students to develop core competencies while understanding how these fundamentals translate into new and evolving media. With examples from magazines, websites, books, and mobile devices, the Fifth Edition provides an overview of the visual communications profession, with a new focus on the intersection of design specialties.

Largo Winch Graphic Novels Vol. #1-4 (Ongoing)

Largo Winch Graphic Novels Vol. #1-4 (Ongoing)
Largo Winch Graphic Novels Vol. #1-4 (Ongoing)

Largo Winch Graphic Novels Vol. #1-4 (Ongoing)
Eng | RS & Hotfile | 4 CBR | Dupuis/Cinebook LTD | June 25 2008 - Oct 25 2009 | 286 MB Total

is a Belgian comic book series by Philippe Francq and Jean Van Hamme, published by Dupuis. Largo Winch started as a series of novels by Jean Van Hamme in the late 1970's, but stopped due to a lack of success and the huge amount of work Van Hamme had in the meantime with his comic books (e.g. ). When Francq wanted to start a series with Van Hamme, he revived his old hero, and reworked the novels into the first albums of the comic series. Later, new stories followed. The albums are more or less based on the same basic plot: someone is trying to harm Largo's company or to take control of it from him, and he has to fight that someone to ensure the survival of his holdings. All the stories of the series are published in two volumes, the first one being the one putting Largo in an impossible situation, and the second one letting him get out of it. In addition, both volumes share the same background color on the cover. The stories appear originally in French (among the most popular, in fact), and Cinebook has translated Largo Winch into English and has released them in single-issue books of 2 stories at a time. Graphic and explicit. Mature Readers.

Charlotte Fiell, Graphic Design For The 21st Century: 100 Of The Worlds Best Graphic Designers (Repost)

Charlotte Fiell, Graphic Design For The 21st Century: 100 Of The Worlds Best Graphic Designers (Repost)

Charlotte Fiell, Graphic Design For The 21st Century: 100 Of The Worlds Best Graphic Designers
ISBN: 3822816051 | edition 2002 | PDF | 647 pages | 51 mb

Covering a vast range of cutting-edge graphics, with politically charged anti-commercial work placed in the same context as Nike's latest ads, this book presents a sweeping look at today's most progressive graphic currents - from signage at packaging to branding and web design.

Sport Psychology: Contemporary Themes by David Lavalle

Sport Psychology: Contemporary Themes by David Lavalle

Sport Psychology: Contemporary Themes by David Lavalle
Palgrave Macmillan | March 4, 2004 | English | ISBN: 1403904677 | 337 pages | PDF | 1 MB

Sport Psychology presents an accessible overview of current research and debate in the psychology of sport and exercise. Combining important theoretical frameworks and current empirical evidence, it uses sporting examples to explain concepts and applications in a clear and engaging way. The history, background and theory of each topic is discussed, before putting theory into practice through the use of case studies and practical examples. Written by internationally renowned authors, this text is essential reading for students of sport psychology at all levels, whether as part of sport studies, sport science or psychology programmes

Pioneers of Modern Graphic Design

Pioneers of Modern Graphic Design

Pioneers of Modern Graphic Design by Jeremy Aynsley
English | 2005 | ISBN: 184000939X | 256 Pages | PDF | 30.5 MB

Graphic design plays an integral role in modern life, its influence felt everywhere from the poster to the web page.

Drawing New Color Lines : Transnational Asian American Graphic Narratives

Drawing New Color Lines : Transnational Asian American Graphic Narratives

Drawing New Color Lines : Transnational Asian American Graphic Narratives
by Monica Chiu
English | 2015 | ISBN: 988813938X | 369 Pages | PDF | 7.15 MB

Drawing New Color Lines explores the culture, production, and history of contemporary graphic narratives that depict Asian Americans and Asians.

Managing Corporate Design : Best Practices for In-house Graphic Design Departments

Managing Corporate Design : Best Practices for In-house Graphic Design Departments

Managing Corporate Design :
Best Practices for In-house Graphic Design Departments

by Peter L. Phillips
English | 2015 | ISBN: 1621534596 | 188 Pages | ePUB | 1.47 MB

Corporations increasingly view graphic design as a core strategic business competency in a highly competitive climate, and they are challenging their in-house designers to supply far more than a service or support function.